monument to daniele manin Low-poly Modello 3D

$99.00
Licenza: Licenza di Base
monument to daniele manin Modello 3D
$ 99.00
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  • Formati disponibili:
    3DS MAX ver.2017: max2017 34.93 MB
    Render: Standard
    Cinema4D r15: c4dr15 35.24 MB
    Render: Standard
    Collada: dae 37.23 MB
    Render: Standard
    Autodesk FBX: fbx 36.60 MB
    Render: Standard
    3DS MAX: max 36.39 MB
    Render: Standard
    Wavefront OBJ: obj 35.97 MB
    Render: Standard
    VRML Worlds: wrl 36.30 MB
    Render: Standard
  • Pligoni:
    21000
  • Vertici:
    20000
  • Animato:
    No
  • Textured:
  • Rigged:
    No
  • Materiali:
  • Low-poly:
  • Collezione:
    No
  • Mapping UVW:
  • Plugins Utilizzati:
    No
  • Stampa Pronta:
    No
  • 3D Scan:
    No
  • Per adulti:
    No
  • PBR:
  • Geometria:
    Polygonal
  • UVs Aperti:
    Non-overlapping
  • Visualizzazioni:
    2731
  • Data:
  • ID Oggetto:
    322446
  • Voto:
monument to daniele manin 3d model. real-time ready, 2 lods, multiple import formats


  • modeled on the real monument located in venice - italy sculpted in 1875 by luigi borro
  • real world scale
  • ideal for vr, ar and any realtime application
  • just import inside your real-time engine and start working
  • materials and 16 textures included in the archives
  • diffuse, normals, occlusion , roughness, metallic (ue4 packed)
  • 4096x4096 textures
  • unwrapped uvs non overlapping
  • 2 lod: lod 0 1882 polygons, lod 1 48000 polygons and lod 0 21000 polygons.
  • linear workflow gamma 2.2
  • painted in substance, normals extracted in substance from highpoly sculpted model
  • native forrmat: max 2017 standard materials (scanline)
  • other import formats: c4d, fbx (embed textures), dae, obj, 3ds, wrl.
  • textures coordinates preserved in all import formats, some formats may require textures to be reassigned
  • spp format with all paint layers available upon request

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Scaricato monument to daniele manin Modello 3D max2017 c4dr15 dae fbx max obj wrl Da fabelar

architecture venice venezia italy stone marble granite man character lion lowpoly gameready realtime ue4 vr ar architectural city daniele manin
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