low poly pbr mallard steam train Low-poly Modello 3D

$40.00
Licenza: Licenza di Base
low poly pbr mallard steam train Modello 3D
$ 40.00
Rimuovi Segnalibro Segnala questo Oggetto
  • Pligoni:
    61718
  • Vertici:
    68649
  • Animato:
    No
  • Textured:
  • Rigged:
    No
  • Materiali:
  • Low-poly:
  • Collezione:
    No
  • Mapping UVW:
  • Plugins Utilizzati:
    No
  • Stampa Pronta:
    No
  • 3D Scan:
    No
  • Per adulti:
    No
  • Geometria:
    Polygonal
  • UVs Aperti:
    Non-overlapping
  • Visualizzazioni:
    6817
  • Data:
  • ID Oggetto:
    163180
  • Voto:


detailed description info:

model: mallard steam train
media type: 3d model
geometry: quads/tris
polygon count: 61718
vertice count: 68649
textures: yes
materials: yes
rigged: no
animated: no
uv mapped: yes
unwrapped uv's: yes non overlapping

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textures formats: pbr textures include specular, gloss diffuse and normal maps in 4k resolution

tiff.

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features:
- high quality polygonal model - correctly scaled accurate representation of the original objects.
- model resolutions are optimized for polygon efficiency.
- all colors can be easily modified.
- model is fully textured with all materials applied.
- all textures and materials are included and mapped in every format.
- autodesk maya models grouped for easy selection & objects are logically named for ease of scene management.
- no namespace issues when importing several models into a scene.
- no cleaning up necessary, just drop model into your scene and start rendering.
- no special plugin needed to open scene.

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file formats:
- autodesk maya mb scene
- fbx (multi format)
- keyshot 4.2

every model has been checked with the required software.

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textures formats:

tiff

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warning: depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. due to the nature of these formats there may be some textures that have to be loaded by hand and possibly triangulated geometry.

||||||||||||||||||||||||||||||||||| Stampa Pronta: No
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