bb-8 star wars droid full rigged Modello 3D

$150.00
bb-8 star wars droid full rigged Modello 3D
$ 150.00
Rimuovi Segnalibro Segnala questo Oggetto
  • Formati disponibili:
    3DS MAX: max 99.46 MB
    Render: VRay 3.0
    3DS MAX: max 99.34 MB
    Render: VRay 3.0
    Autodesk FBX: fbx 26.69 MB
    Wavefront OBJ: obj 44.15 MB
  • Pligoni:
    881568
  • Vertici:
    618247
  • Animato:
  • Textured:
  • Rigged:
  • Materiali:
  • Low-poly:
    No
  • Collezione:
    No
  • Mapping UVW:
  • Plugins Utilizzati:
    No
  • Stampa Pronta:
    No
  • Geometria:
    Polygonal
  • UVs Aperti:
    Mixed
  • Visualizzazioni:
    4125
  • Data:
  • ID Oggetto:
    111360
  • Voto:
realistic and very detailed bb-8 star wars droid, full rigged on 3ds max 201
6.


> 3ds max 2016, with vray 3.2 render.

> 3ds max accurate rigging.

> model centered at origin and real world scale.

> close-ups & macro cameras support.

> included obj and fbx files (no rigged, no materials)

> textures with 4096x4096 px

> model created with rhinoceros. getting a detail in perfect curves.
based on actual measurements of bb-8 and a large number of reference images. creating a highly detailed model.

please watch the video preview and tutorial.

faq:

-how animate the bb-8?
first activate the 'auto key' button.
then select 'ctrl_body_position' and move it into the next position.
the body of bb-8 automatically turn in the right direction.
this happens thanks to a powerful script that calculates the radius of the body and the relationship with the distance traveled. if bb-8 scale the script automatically calculate the new rotation.

-you can scale to bb-8?
yes. select 'ctrl_body_position' and scale to bb-8. the new body rotation is automatically calculated. for sliding on the floor is correct.

-how move, rotate or scaling the bb-8 droid?
select 'ctrl_position_body' and move, rotate or scaling the bb-8 droid.

-how to adjust the rotation of the body?
select 'ctrl_body_adjustment' and rotate the body bb-8 regardless of the animated rotation.
this will be used to choose a particular frame camera.

-how bb-8 head is rotated?
select 'ctrl_head_rotation' and rotate the head.

-how the head of bb-8 moves?
select 'ctrl head orientation' and move the head.

-how the orientation of the secondary camera bb-8 moves?
select 'ctrl_camera_orientation' and move the camera.

tips:
you can select and linked 'ctrl_body_position' with any object moving.
you can move an object null through a spline with 'path follow'.
bb-8 rotating properly respected travel in any direction.
this way you can make bb-8 from moving on uneven ground. Stampa Pronta: No
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Scaricato bb-8 star wars droid full rigged Modello 3D max max fbx obj Da LeanSaler

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