Ambulance Type 4 - Low Poly Low-poly Modello 3D

$39.90
Ambulance Type 4 - Low Poly Modello 3D
$ 39.90
Rimuovi Segnalibro Segnala questo Oggetto
  • Formati disponibili:
    Blender: blend 1.26 MB
    Autodesk FBX: fbx 1.41 MB
    3DS MAX: max 2.19 MB
    Wavefront OBJ: obj 652.42 kb
    Image Textures: png 457.45 MB
  • Pligoni:
    17696
  • Vertici:
    20731
  • Animato:
    No
  • Textured:
  • Rigged:
    No
  • Materiali:
  • Low-poly:
  • Collezione:
    No
  • Mapping UVW:
  • Plugins Utilizzati:
    No
  • Stampa Pronta:
    No
  • 3D Scan:
    No
  • Per adulti:
    No
  • PBR:
  • Geometria:
    Polygonal
  • UVs Aperti:
    Overlapping
  • Visualizzazioni:
    1893
  • Data:
  • ID Oggetto:
    413979
  • Voto:
Game Ready Ambulance with finished interior and Stretcher included:

- Real-world scale and centered.
- The unit of measurement used for the model is centimeters
- Cabin interior fully modeled and textured.
- Front and back doors, wheels and steering wheel are separated and can be easily rigged/animated.
- Interior and Box Interior are separate objects to detach if needed.
- Stretcher as separate object and with 2 versions (open and folded)
- PBR textures made in Substance Painter
- All renders made in Marmoset.
- All branding and labels are custom made.
- Second uv channel included for lightmaps.
- Packed ORM textures included for Unreal.
- Average texel density: 1040 px/m

Polys:
- Ambulance: 16.014 (31.272 tris)
- Stretcher: 1.682 (3.344 tris)
- TOTAL: 17.696 (34.616 tris)

Maps sizes:
- Body: 4096x4096
- Details: 4096x4096
- Interior: 4096x4096
- Box Interior: 4096x4096
- Wheels: 2048x2048
- Windows: 2048x2048
- Stretcher: 2048x2048

Provided Maps:
- Albedo
- Normal
- Roughness
- Metalness
- AO
- Opacity included in Albedo (windows)
- Emissive

Formats Incuded - MAX / BLEND / OBJ / FBX

**This model can be used for any game, film, personal project, etc. You may not resell or redistribute** Stampa Pronta: No
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Scaricato Ambulance Type 4 - Low Poly Modello 3D blend fbx max obj png Da MSWoodvine

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