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1966 volkswagen beetle 3d model rigged
quality, detailed model of the 1966 volkswagen beetle.
3ds and max formats with 3ds max 2015 being the native format ______________________________________________________________ this rigged model is setup and linked correctly ready to animate.
controls include: - body roll - steering - wheel rotation - independant suspension - drift controls ______________________________________________________________
all mapped textures are included as well as a full vray material library ready to import. items are clearly labeled and correctly grouped.
ready to render at 3ds max without any additional plugins using the vray render.
rendering scene with all lightning/materials/background setups is included.
built using 3ds max 2015, has been tested with earlier versions through to 2010 release to ensure backwards compatibility without error. setup has been set to use the latest vray renderer with an included vray material library. i have also included 7 additional vray car paint materials as seen in the renders provided above.
using 3ds max versions other than 2015 may require slight setup adjustments with lighting or materials dependant upon your standard settings in order to get exactly the same result.
all rendering settings have been saved to ensure you the best results possible, using vray camera setup, vray lighting, vray plane & background as shown in thumbnails as well as camera setup and material settings.
this model was made using only 3ds max with the vray renderer.
the 3ds file exported was using the standard 3ds max export option and it is strongly advised to use the provided .max file if using to further export past the .3ds file format. if you need the model at a lower polygon count or alternate versions for other programs please contact the support team and i will provide you with a converted and/or reduced mesh to suit your requests.
subdivisions were removed during the above renders and can easily be added again if required. meshsmooth is best suited at 1 iterations however your animations may require turbosmooth provided your scene is set to adhere to the settings.
because of different disk topology at different computers it might be required to change the textures patches at the destination computer. for this i have included all texture maps as a .psd file ready to be easily altered in any photo-editing software as well as an exported .mat file to import into your own 3ds max material editor and use as you please.
Hai bisogno di ulteriori formati? Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Leggi ulteriori
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by 3Dinside for the 1966 volkswagen beetle - rigged. Leggi ulteriori
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